Post by Shinjitu on May 30, 2010 14:31:48 GMT -5
Spell Name: HoloShade
Level: Low
Range: Close - Far
Description: Shinjitu closes his eyes and bends the darkness around his body, his own shadow seems to take most of the effect of this. It stands up straight before color begins to fill his shadow and then finally it takes a 3-D shape and becomes an exact match. This allows him to talk, see and hear things through this hologram.
Drawback: He has to close his eyes to be able to talk, see or hear things from through it. He must also stand still for one post as to allow the shadow to fully take shape. Finally the hologram cannot attack or use spells as it is completely intangible as it is mainly just a copy. Can go up to about thirty meters from Shinjitu before it disappears.
Spell Name: Shade Goliath
Level: Low
Range: Close - Far
Description: Darkness from everything but other people seem to quickly pool underneath Noir while an evil and almost rotten aura seems to surround his body. Then quickly the shadows rise in front of him to summon a creature which stands at around ten feet and five inches. It's has enough power in a punch to send some one flying about five meters. This is a much more mobile version of Guardian.
Drawback: This beast is incredibly slow, which it makes up for in brute strength. It also can only go about twenty meters from Noir before it disappears. Can be used up to three times in a thread and the only way to destroy it is to place a large blow to it's head.
Spell Name: Shade Wave
Level: Low
Range: Close
Description: A more secretive weapon which is actually formed on the inside of Noir's jacket while also is meant to act sort of like an assassination move. Darkness is gathered and formed into what appear to be spirits which are as sharp as swords. They can either be released by firing from the hood of his jacket, his sleeves or he can even throw open his jacket and fire them from there. The form in which they take almost resembles Noir's shade troopers.
Drawback: They can only move up to about five feet before being distinguished. Can be used up to four times in a thread.
Spell Name: Shade Blade
Level: Low
Range: Close
Description: Much like the Shade wave, Noir gathers the shadows around on the inside of his jacket before having them reach out from his right sleeve. The blade itself takes the form of a rather regular katana and it just as sharp.
Drawback: Takes about a post to fully develop but it is extremely hard to interrupt and it is purely close range as it is about four feet long. Sort of drains him as well as time goes on.
Level: Low
Range: Close - Far
Description: Shinjitu closes his eyes and bends the darkness around his body, his own shadow seems to take most of the effect of this. It stands up straight before color begins to fill his shadow and then finally it takes a 3-D shape and becomes an exact match. This allows him to talk, see and hear things through this hologram.
Drawback: He has to close his eyes to be able to talk, see or hear things from through it. He must also stand still for one post as to allow the shadow to fully take shape. Finally the hologram cannot attack or use spells as it is completely intangible as it is mainly just a copy. Can go up to about thirty meters from Shinjitu before it disappears.
Spell Name: Shade Goliath
Level: Low
Range: Close - Far
Description: Darkness from everything but other people seem to quickly pool underneath Noir while an evil and almost rotten aura seems to surround his body. Then quickly the shadows rise in front of him to summon a creature which stands at around ten feet and five inches. It's has enough power in a punch to send some one flying about five meters. This is a much more mobile version of Guardian.
Drawback: This beast is incredibly slow, which it makes up for in brute strength. It also can only go about twenty meters from Noir before it disappears. Can be used up to three times in a thread and the only way to destroy it is to place a large blow to it's head.
Spell Name: Shade Wave
Level: Low
Range: Close
Description: A more secretive weapon which is actually formed on the inside of Noir's jacket while also is meant to act sort of like an assassination move. Darkness is gathered and formed into what appear to be spirits which are as sharp as swords. They can either be released by firing from the hood of his jacket, his sleeves or he can even throw open his jacket and fire them from there. The form in which they take almost resembles Noir's shade troopers.
Drawback: They can only move up to about five feet before being distinguished. Can be used up to four times in a thread.
Spell Name: Shade Blade
Level: Low
Range: Close
Description: Much like the Shade wave, Noir gathers the shadows around on the inside of his jacket before having them reach out from his right sleeve. The blade itself takes the form of a rather regular katana and it just as sharp.
Drawback: Takes about a post to fully develop but it is extremely hard to interrupt and it is purely close range as it is about four feet long. Sort of drains him as well as time goes on.