Post by Linally Ragebloom on May 22, 2010 0:34:09 GMT -5
Basic
Name: Linally Ragebloom
Nickname: Linny Rage
Gender: Female
Age: Nineteen
Level: Greenhorn
Guild: Fairy Tale
Description
Height: Five foot and eight inches (5' 8'')
Weight: One hundred and twenty-five pounds (125 lbs.)
Appearance:
Linally is just your average looking young lady, inches short of six foot tall, average build, average weight. She's not as skinny as a rail, nor is she freakishly muscular nor suspiciously or obviously overweight. Just average. Medium to long length thin brown hair, and not a single curling strand. She has large green eyes and almost always has an innocent smile across her face.
Yet, there are two opposing sides to every coin. Linally can turn quite vicious when provoked or insulted, usually driving her into a rage where her face lights up a bright red color, which can happen from anxiety, embarrassment, anger, nervousness, and prolonged physical activity. Linally typically runs around, living life, and wearing a similar set of clothing. Her large fur coat is a favored item of hers, yet it is almost guarenteed that she will take off that, and perhaps a good deal more clothing than she should, when she gets into the heat of battle.
Weapons: Heart Kreuz Sword
Items: Heart Kreuz Armor
Bio
Personality: Linally is more or less just a girl that doesn't want to grow old, doesn't want to get married, doesn't want to have children. She simply does not want to be in love. She wants to have a little innocent fun, such as drinking herself silly, playing a fun game of dice or cards or even just betting on a good brawl. Chances are that she'll lose, and chances are greater she'll never pay, so she tends to get in trouble quite easily due to this.....
Linally does not think of herself as a girly girl nor a tom boy, and openly labeling her as either will likely set her off like a rocket in an almost comical fury. Though she may not be exceptionally strong, tall, or fierce, she's not afraid to take cheap shots, attacking the groin of perverts and good men alike. She is merciless, and cold.
However, there's also a side to Linally she refused to reveal to anyone. A side of sorrow and depression. Due to various events in her past, she has become somewhat bitter and lonely, yet for those same reasons, she refuses to reveal them, but rather goes through life as if it is no more than a play, and she is the always charming smiling bubbly actress. In her own mind, it simply has to be this way.
Likes: Drinking, gambling, winning, laughing and telling jokes, just being around friends.
Dislikes: Drinking too much, gambling and losing, people who sulk and cry and whine.
Jobs: Gambler, Swindler
Other: N/A
History: Chapter 1: Man, woman, and the Seven Siblings
Once upon a time is how various stories are told, the stories that last for years and years, decades and decades more. Because once upon a time there was a beautiful baby girl born to young local politician and his wife. Life was simple, Linally was their daughter, their only daughter... for about one full year. Only a few brief months later it would be obvious her mother was pregnant again. And again only a few months after their next child.
Linally was seven years old when her seventh sibling was born, five sisters and two brothers, all younger than her. Linally was raised to help raise the children, as was the second oldest daughter Lydia, because apparently their father didn't bother with any of the kids besides his sons, the youngest two of the litter.
Throughout her life, Linally would mature quickly, emotionally, physically, mentally, and became strong, not in a fighting sort of way, but able to shrug off most difficulties.
Chapter 2: Belief in False Tales
Throughout her life, Linally and her two favorite sisters, Lydia and Leslie, heard tales of Mages and Guilds from the boys down the street. They were only kids from the local school, but they claimed all the time that their fathers were Wizards of amazing power. The girls, in turn, became mesmerized by these tales and would often pretend they were mages and magicians, doing many great things, and most of all escaping home and leaving their baby-sittings duties completely.
Chapter 3: Boobs and the Rude Awakening
Linally was about thirteen when she completely developed breasts, her sister Lydia had grown into her body quite early, at the age of eleven, hit hers about a year before Linally had. Never did either of the girls really think much about sex or anything, they knew nothing about it, but it was obvious that they were becoming noticeable outsider of their little friend circle. Pretty quickly the two girls had obtained boyfriends, and it was silly for the most part...
Except the true nature of men became obvious. The two girls were drawn by their new 'boyfriends, far out of town, and the boys' father met them there, and raped the girls. It was the worst experience, most frightening, the most terrible thing she would ever have happen to her for several years to come, and would without a doubt destroy her ability to have an innocent relationship again.
Chapter 4: Age of Selfishness
Lydia and Linally never told a soul what happened, but the girls obviously changed. They became colder to their siblings and disrespectful to their parents. They were not joyous nor did they laugh. They skipped school day after day until they were officially discharged from the rosters. They turned selfish, only thinking about themselves and each other. They completely shut themselves off from the world declaring that they would not talk to a single person except each other ever again.
One day when mother had become ill, it was up to Lydia and Linally to take the entire load of care for the siblings, it was father's orders. And rather than shutting up and obeying, the two girls decided they were done with this life. Their father never spoke to them unless another kids was bothering him or if he wanted something done from them. Never a word of kindness or genuine love. So they ran away.
Chapter 6: Scars Never Heal
Surprisingly, the two girls made it. Their family never went after them, and they were free, but even then they split up. Lydia wanted to get married now, her age of depression was over while Linally still suffered from those horrible memories, and it was quite simple. Linally could not bare to see her sister's life ruined, as she was certain it would be. So she had to leave her, separating the only person in her life she cared about from her.
Linally ended up joining the Fairy Tale Guild from Magnolia Town and learned basic magic, and she figured that Ice was about as good as anything. It represented the inner her without without her having to expose who she was. Cold.
Magic
Mage Type: Ice Alchemy
Elemental Affinity: Water
Skills:
Greenhorn
- Magic Buster
- Speed Casting
Spells:
One hand
The user is able to use their Ice Alchemy Magic with one hand. Giving them the ability to mold ice with just one hand. While strength is not as strong the two hand spells, but will be much faster than the two-handed spells. All Ice Alchemy spells using one hand will be 35% faster.
Name: Linally Ragebloom
Nickname: Linny Rage
Gender: Female
Age: Nineteen
Level: Greenhorn
Guild: Fairy Tale
Description
Height: Five foot and eight inches (5' 8'')
Weight: One hundred and twenty-five pounds (125 lbs.)
Appearance:
Linally is just your average looking young lady, inches short of six foot tall, average build, average weight. She's not as skinny as a rail, nor is she freakishly muscular nor suspiciously or obviously overweight. Just average. Medium to long length thin brown hair, and not a single curling strand. She has large green eyes and almost always has an innocent smile across her face.
Yet, there are two opposing sides to every coin. Linally can turn quite vicious when provoked or insulted, usually driving her into a rage where her face lights up a bright red color, which can happen from anxiety, embarrassment, anger, nervousness, and prolonged physical activity. Linally typically runs around, living life, and wearing a similar set of clothing. Her large fur coat is a favored item of hers, yet it is almost guarenteed that she will take off that, and perhaps a good deal more clothing than she should, when she gets into the heat of battle.
Weapons: Heart Kreuz Sword
Items: Heart Kreuz Armor
Bio
Personality: Linally is more or less just a girl that doesn't want to grow old, doesn't want to get married, doesn't want to have children. She simply does not want to be in love. She wants to have a little innocent fun, such as drinking herself silly, playing a fun game of dice or cards or even just betting on a good brawl. Chances are that she'll lose, and chances are greater she'll never pay, so she tends to get in trouble quite easily due to this.....
Linally does not think of herself as a girly girl nor a tom boy, and openly labeling her as either will likely set her off like a rocket in an almost comical fury. Though she may not be exceptionally strong, tall, or fierce, she's not afraid to take cheap shots, attacking the groin of perverts and good men alike. She is merciless, and cold.
However, there's also a side to Linally she refused to reveal to anyone. A side of sorrow and depression. Due to various events in her past, she has become somewhat bitter and lonely, yet for those same reasons, she refuses to reveal them, but rather goes through life as if it is no more than a play, and she is the always charming smiling bubbly actress. In her own mind, it simply has to be this way.
Likes: Drinking, gambling, winning, laughing and telling jokes, just being around friends.
Dislikes: Drinking too much, gambling and losing, people who sulk and cry and whine.
Jobs: Gambler, Swindler
Other: N/A
History: Chapter 1: Man, woman, and the Seven Siblings
Once upon a time is how various stories are told, the stories that last for years and years, decades and decades more. Because once upon a time there was a beautiful baby girl born to young local politician and his wife. Life was simple, Linally was their daughter, their only daughter... for about one full year. Only a few brief months later it would be obvious her mother was pregnant again. And again only a few months after their next child.
Linally was seven years old when her seventh sibling was born, five sisters and two brothers, all younger than her. Linally was raised to help raise the children, as was the second oldest daughter Lydia, because apparently their father didn't bother with any of the kids besides his sons, the youngest two of the litter.
Throughout her life, Linally would mature quickly, emotionally, physically, mentally, and became strong, not in a fighting sort of way, but able to shrug off most difficulties.
Chapter 2: Belief in False Tales
Throughout her life, Linally and her two favorite sisters, Lydia and Leslie, heard tales of Mages and Guilds from the boys down the street. They were only kids from the local school, but they claimed all the time that their fathers were Wizards of amazing power. The girls, in turn, became mesmerized by these tales and would often pretend they were mages and magicians, doing many great things, and most of all escaping home and leaving their baby-sittings duties completely.
Chapter 3: Boobs and the Rude Awakening
Linally was about thirteen when she completely developed breasts, her sister Lydia had grown into her body quite early, at the age of eleven, hit hers about a year before Linally had. Never did either of the girls really think much about sex or anything, they knew nothing about it, but it was obvious that they were becoming noticeable outsider of their little friend circle. Pretty quickly the two girls had obtained boyfriends, and it was silly for the most part...
Except the true nature of men became obvious. The two girls were drawn by their new 'boyfriends, far out of town, and the boys' father met them there, and raped the girls. It was the worst experience, most frightening, the most terrible thing she would ever have happen to her for several years to come, and would without a doubt destroy her ability to have an innocent relationship again.
Chapter 4: Age of Selfishness
Lydia and Linally never told a soul what happened, but the girls obviously changed. They became colder to their siblings and disrespectful to their parents. They were not joyous nor did they laugh. They skipped school day after day until they were officially discharged from the rosters. They turned selfish, only thinking about themselves and each other. They completely shut themselves off from the world declaring that they would not talk to a single person except each other ever again.
One day when mother had become ill, it was up to Lydia and Linally to take the entire load of care for the siblings, it was father's orders. And rather than shutting up and obeying, the two girls decided they were done with this life. Their father never spoke to them unless another kids was bothering him or if he wanted something done from them. Never a word of kindness or genuine love. So they ran away.
Chapter 6: Scars Never Heal
Surprisingly, the two girls made it. Their family never went after them, and they were free, but even then they split up. Lydia wanted to get married now, her age of depression was over while Linally still suffered from those horrible memories, and it was quite simple. Linally could not bare to see her sister's life ruined, as she was certain it would be. So she had to leave her, separating the only person in her life she cared about from her.
Linally ended up joining the Fairy Tale Guild from Magnolia Town and learned basic magic, and she figured that Ice was about as good as anything. It represented the inner her without without her having to expose who she was. Cold.
Magic
Mage Type: Ice Alchemy
Elemental Affinity: Water
Skills:
Greenhorn
- Magic Buster
- Speed Casting
Spells:
One hand
The user is able to use their Ice Alchemy Magic with one hand. Giving them the ability to mold ice with just one hand. While strength is not as strong the two hand spells, but will be much faster than the two-handed spells. All Ice Alchemy spells using one hand will be 35% faster.
- Spell Name: Frosty Marbles
Level: Greenhorn
Range: Self
Description: Frosty Marbles is a simple spell where the Ice Alchemist has the ability to form small marbles in their hands. Anywhere from one marble, up to thirty per hand is possible each time the spell is used. What happens with the marbles then is completely up to the user. The marbles themselves are nothing but spheres of solid ice.
Drawback: The marbles are easily melted by even a small flame. Marbles will melt within three turns if not in a cool environment or chilled by some cold presence or coming in contact with cool to cold water. - Spell Name: Frosty Presence
Level: Greenhorn
Range: Self, Close
Description: The user uses a small amount of magic energy to create a chilling environment just around their bodies. The air becomes quite cool, the ground under their feet (and only a few feet in radius from where their feet touch ground) coats in a thin layer of ice. In motion, a trail of ice, three meters wide in diameter and follows the path of the Ice Alchemist for roughly four seconds (in about 80 degree temperature Fahrenheit) before dissipating. The presence itself is mostly to help strengthen or extend the time limitations on many frost alchemist spells. The area and strength of the chilled air varies. The closer to the Ice Alchemist, the stronger the chilling effect (within Five meters and under the temperature is lowered roughly by 30 degrees Fahrenheit). The further away the air, the less effected it becomes. (Above five meters the chilling effect is roughly 10 degrees Fahrenheit, all chilling ends at about fifteen meters).
Drawback: In extremely hot temperature, this skill requires significantly more energy to sustain the same effect. - Spell Name: Frosty Wall
Level: Greenhorn
Range: Close (Under 1 Meter)
Description: The user creates a large solid wall purely of frozen water. The wall itself only forms at the max length of the Ice Alchemist's arm can stretch. The wall itself is ten foot high, ten foot wide, and two feet thick. The primary uses of this wall are obviously for defense, as the sheer density, mass, and size can withstand even a good amount of fire damage. Other attacks require significant force to break through or be intangible.
Drawback: Fire does a greater amount of damage than other attacks. The wall is immobile, thus moving around it is simple and effective. Only one wall can be sustained by a Greenhorn Level Mage. The Wall takes six seconds (One full turn) to completely form its max height, weight, length, width, and density. This wall will completely melt after ten turns unless cooled or produced in a cool environment. Extremely hot environments melt the wall in only four turns. - Spell Name: Frosty Striking Spikings
Level: Greenhorn
Range: Self, Close, Medium, Long (distance varies on source used)
Description: The Ice Alchemist relies on ice to fight their battles, and this is one of their choices of offensive magic. The Ice Alchemist is able to form a spike, or several smaller spikes, of pure ice from any surface or object of ice. This spell consumes either a portion, or if the source of ice is smaller, the entire object to use. These spike-like projections can be needle-like (in cases of smaller ice sources) even up to enormous spear-like (from a larger source, such as the side of a frozen/snow-capped mountain). The spike can be ejected from its source, but once ejected, it will shatter and dissipate on contact, thus making the ice further unusable.
Drawback: Cannot be performed without a source of ice Pre-existing, other Ice Alchemy Spells can be used, but obviously require additional magic. - Spell Name: Shatter Bomb
Level:
Range: Close, Medium, Long (Medium and Long are suggested)
Description: The Ice Alchemist forms and orb of pure ice in their hands and chucks it across the battlefield (or if they are foolish, at their own feet). Once the orb strikes and object, an element, or anything that will even slightly alter its velocity/momentum, the thin surface of the orb shatters from the contents inside, and various Ice Needles are thrown in every direction. Imagine it like an Ice Grenade. Each needle is relatively weak, though if several manage to hit, a decent wound or injury can incur. Each needle flies on a straight trajectory for 10 meters before dissipating into the air.
Drawback: The user can easily harm themselves if they drop the orb at their feet, use too close to themselves, or teammates if they are not careful. Needles do not curve, do not target, nor coincidentally all aim for an opponent. Accuracy and Precision do not exist with this move.
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