Post by malakai on Apr 29, 2010 16:44:13 GMT -5
Basic
Name: Malakai Denzo (last name unknown to others)
Nickname: Malakai
Gender: Male
Age: 20
Level: Green Horn
Guild: Shark Fangs
Description
Height:6'7"
Weight: 159
Appearance: Malakai tries not to stand out although with his unique appearance it makes it quite hard. Malakai is a rather tall, and thin man, standing at 6'7" and only weighing 159 pounds. his slender build is well toned, although he himself tends to lean towards the milky white complexion. Malakai's short blond hair is usually hidden under a white top hat, with a red silk band around the base. His hair is kept slicked back, and his face clean shaven. Malakai's eyes are often changing emotional states, however always hiding a sinister spirit behind their hypnotic icy blue gaze.
Malakai keeps his slender, well toned, porcelinesque body covered in very fine, and expensive clothing. His first upper layer consists of a white silk button down dress shirt. The buttons are made of polished siver. The next part of his outfit is a simple white velvet vest, with two pockets on either side of the chest, these pockets are filled with uknown items, this white vest is off-set by a red silk tie, tucked under his vest. The final piece of Malakai's ensemble is a pinstripe white suit jacket, with one chest pocket. This jacket is usually kept open as not to hide Malakai's extravegant clothes. Malakai's hands are covered by pure white satin glove's which conceal his hidden weapon.
The bottom of his suit has been perfectly assembled to match the upper half. The pants of this suit are made of white satin, and are pinstriped to match his upper half. The pants are restrained at the waist by a simple black leather belt, the buckle of which consists of a priceless silver material. Malakai is dressed well down to his shoes, which are polised white dress shoes, kept clean whenever possible, and make a gentle yet audible clicking sound when steps are taken.
Weapons: Finger Razor Wire (hopefully)
Items: assasin darts (Hopefully)
Bio
Personality: Malakai is a man of varying moods, often shifting without notice and quickly, never staying the same for more than two sentences. Malakai at one point is very calm and wise, often giving advice and sharing profound thoughts. From this mood he very easily can slip into a depression phase, getting down and very pessimistic, often sharing tales of murder and terror.
Another side he may switch to at any moment is a battle hungry, rage filled beast, challenging people to fights over the smallest thing. The final mood is one of near insane and profound joy, bursting into spontaneous laughter, and often sharing humorous quotes with people. It is unclear which of these personalities is Malakai's true self, seeing as how his moods are in an almost constant state of flux. However, one trait that is constant in all emotions is his lack of patience. When kept waiting, Malakai will bend his right leg behind his back and begin kicking the ground with the toe of his boot.
Likes: Chaos, the sun, murder.
Dislikes: being kept waiting, peace, pain.
Jobs: murderer/thief
Other: He is evil, very, very, evil.
History: Malakai's early life was one of normalcy, joy, and easy living. His father was a rich buisness man who treated all his workers and competitors with respect and equality, often slipping down in the dumps workers extra money to help with financial troubles. Malakai's mother was a doctor, who also volunteered at homeless shelters and took care of her and her husbands elderly parents, in the fathers mansion. Malakai even had a little brother who was 3 years younger than he himself. His brother showed talent as a light element mage, and was said to have a future in the hero buisness.
Malakai's parents took special care of their children, encouraging them to play together and bond, as well as teaching their children the trades of their own respectable profesions. None of this, however, interested Malakai in the slightest bit. He was a dark and brooding child, and never seemed satisfied doing anything, even though he excelled at everything that he tried to do. A smile never graced his rather handsome features, as he sat in the corner of his room, silently for much of his childhood. This all ended when Malakai turned 15. It is still unknown why Malakai did his terrible deed, but the best guess is that he found something he liked, as he murdered his family in their sleep, Malakai finally smiled.
Not long after leaving the blood bath that was the Denzo mansion, Malakai wandered the world, killing those who peeked his interest. There was no discernable patern or reason for these murders, it had become apparent that he simply liked to kill. No one understood his passion, or what Malakai called his art of creating new and wonderful poisons to unleash on the world. Eventually Malakai felt the need for monetary backing, and since the thought never occured to him to steal from his test subjects he decided that it would be easiest to join a Guild.
While in his short time at this guild, Malakai grew close to an assassin who trained him in the useful occupation. Malakai took well to it due to his knowledge of the human body, taught to him by his deceased mother. However, this bond didn't last long as Malakai soon tested his skills on his former teacher, killing him easily. Malakai seemed depressed afterward not out of sadness for killing his teacher but simply because it was much too easy.
It wasn't long after Malakai joined his first Guild that he was removed for inhumane behavior and violence on non-violent missions. Malakai quickly disposed of the guild through his sacred art and stealth, thus ending all knowledge of his existence. Slipping back into the shadows, Malakai continued his search for financial assistance and self enjoyment.
With his skill in the poison arts, there was obviously no place for Malakai to enjoy his hobby except for a dark guild, which offers the protection from the law through use of many powerful Mages gathering...not that he wouldn't indulge his favorite pass time on the members. Seeing as how it was a dark guild, these matters were overlooked by the higher ups, since if someone was killed they obviously didn't deserve to be there.
Magic
Mage Type: Poison Mage
Elemental Affinity: Dark
Spells:
Spell Name: Slow down
Level: Green Horn
Range: Can poison be anything but Close?
Description: This poison acts as a drug that makes the opponents moves much more sluggish than before, making them an easier target for Malakai. lasts 4 posts.
Drawback: Must make it's way into the opponents body, through mouth, or wound
Spell Name: Blurry Vision
Level: Greenhorn
Range: *sigh* Close
Description: This poison makes the opponents sight dim and blur making it harder for them to see Malakai as he moves in, usually for the kill. lasts 2 posts
Drawback: Must find it's way into the opponents body through mouth or wound, will also work if it makes it's way into the opponents eyes.
Spell Name: Dizzy Spell
Level: Green Horn
Range: C-L-O-S-E
Description: This is a poison that throws off the opponents balance, making them much easier to confuse, and making throwing off their aim. lasts 3 posts
Drawback: Must make it's way into the opponents body, through mouth, or wound.
Spell Name: Double Vision
Level: Green Horn
Range: Close
Description: This spell makes the opponent temporarily see double, making it harder for them to aim and dodge. lasts 2 posts
Drawback: Must make it's way into the opponents body, through mouth, or wound, will also work if it makes it's way into their eyes.
Spell Name: Searing Wound
Level: Green Horn
Range: Close
Description: A poison that increases the pain caused by a wound by 20%, making even hardened warriors scream in pain at a mild wound. lasts as long as wound is there?
Drawback: Must wound an opponent for it to take any affect, or be used on an unhealed wound from previous fights.
Spell: Poison Blood
Level: Greenhorn
Range: Self
Description: This spell makes the user immune to their own poisons.
Drawback:None
Name: Malakai Denzo (last name unknown to others)
Nickname: Malakai
Gender: Male
Age: 20
Level: Green Horn
Guild: Shark Fangs
Description
Height:6'7"
Weight: 159
Appearance: Malakai tries not to stand out although with his unique appearance it makes it quite hard. Malakai is a rather tall, and thin man, standing at 6'7" and only weighing 159 pounds. his slender build is well toned, although he himself tends to lean towards the milky white complexion. Malakai's short blond hair is usually hidden under a white top hat, with a red silk band around the base. His hair is kept slicked back, and his face clean shaven. Malakai's eyes are often changing emotional states, however always hiding a sinister spirit behind their hypnotic icy blue gaze.
Malakai keeps his slender, well toned, porcelinesque body covered in very fine, and expensive clothing. His first upper layer consists of a white silk button down dress shirt. The buttons are made of polished siver. The next part of his outfit is a simple white velvet vest, with two pockets on either side of the chest, these pockets are filled with uknown items, this white vest is off-set by a red silk tie, tucked under his vest. The final piece of Malakai's ensemble is a pinstripe white suit jacket, with one chest pocket. This jacket is usually kept open as not to hide Malakai's extravegant clothes. Malakai's hands are covered by pure white satin glove's which conceal his hidden weapon.
The bottom of his suit has been perfectly assembled to match the upper half. The pants of this suit are made of white satin, and are pinstriped to match his upper half. The pants are restrained at the waist by a simple black leather belt, the buckle of which consists of a priceless silver material. Malakai is dressed well down to his shoes, which are polised white dress shoes, kept clean whenever possible, and make a gentle yet audible clicking sound when steps are taken.
Weapons: Finger Razor Wire (hopefully)
Items: assasin darts (Hopefully)
Bio
Personality: Malakai is a man of varying moods, often shifting without notice and quickly, never staying the same for more than two sentences. Malakai at one point is very calm and wise, often giving advice and sharing profound thoughts. From this mood he very easily can slip into a depression phase, getting down and very pessimistic, often sharing tales of murder and terror.
Another side he may switch to at any moment is a battle hungry, rage filled beast, challenging people to fights over the smallest thing. The final mood is one of near insane and profound joy, bursting into spontaneous laughter, and often sharing humorous quotes with people. It is unclear which of these personalities is Malakai's true self, seeing as how his moods are in an almost constant state of flux. However, one trait that is constant in all emotions is his lack of patience. When kept waiting, Malakai will bend his right leg behind his back and begin kicking the ground with the toe of his boot.
Likes: Chaos, the sun, murder.
Dislikes: being kept waiting, peace, pain.
Jobs: murderer/thief
Other: He is evil, very, very, evil.
History: Malakai's early life was one of normalcy, joy, and easy living. His father was a rich buisness man who treated all his workers and competitors with respect and equality, often slipping down in the dumps workers extra money to help with financial troubles. Malakai's mother was a doctor, who also volunteered at homeless shelters and took care of her and her husbands elderly parents, in the fathers mansion. Malakai even had a little brother who was 3 years younger than he himself. His brother showed talent as a light element mage, and was said to have a future in the hero buisness.
Malakai's parents took special care of their children, encouraging them to play together and bond, as well as teaching their children the trades of their own respectable profesions. None of this, however, interested Malakai in the slightest bit. He was a dark and brooding child, and never seemed satisfied doing anything, even though he excelled at everything that he tried to do. A smile never graced his rather handsome features, as he sat in the corner of his room, silently for much of his childhood. This all ended when Malakai turned 15. It is still unknown why Malakai did his terrible deed, but the best guess is that he found something he liked, as he murdered his family in their sleep, Malakai finally smiled.
Not long after leaving the blood bath that was the Denzo mansion, Malakai wandered the world, killing those who peeked his interest. There was no discernable patern or reason for these murders, it had become apparent that he simply liked to kill. No one understood his passion, or what Malakai called his art of creating new and wonderful poisons to unleash on the world. Eventually Malakai felt the need for monetary backing, and since the thought never occured to him to steal from his test subjects he decided that it would be easiest to join a Guild.
While in his short time at this guild, Malakai grew close to an assassin who trained him in the useful occupation. Malakai took well to it due to his knowledge of the human body, taught to him by his deceased mother. However, this bond didn't last long as Malakai soon tested his skills on his former teacher, killing him easily. Malakai seemed depressed afterward not out of sadness for killing his teacher but simply because it was much too easy.
It wasn't long after Malakai joined his first Guild that he was removed for inhumane behavior and violence on non-violent missions. Malakai quickly disposed of the guild through his sacred art and stealth, thus ending all knowledge of his existence. Slipping back into the shadows, Malakai continued his search for financial assistance and self enjoyment.
With his skill in the poison arts, there was obviously no place for Malakai to enjoy his hobby except for a dark guild, which offers the protection from the law through use of many powerful Mages gathering...not that he wouldn't indulge his favorite pass time on the members. Seeing as how it was a dark guild, these matters were overlooked by the higher ups, since if someone was killed they obviously didn't deserve to be there.
Magic
Mage Type: Poison Mage
Elemental Affinity: Dark
Spells:
Spell Name: Slow down
Level: Green Horn
Range: Can poison be anything but Close?
Description: This poison acts as a drug that makes the opponents moves much more sluggish than before, making them an easier target for Malakai. lasts 4 posts.
Drawback: Must make it's way into the opponents body, through mouth, or wound
Spell Name: Blurry Vision
Level: Greenhorn
Range: *sigh* Close
Description: This poison makes the opponents sight dim and blur making it harder for them to see Malakai as he moves in, usually for the kill. lasts 2 posts
Drawback: Must find it's way into the opponents body through mouth or wound, will also work if it makes it's way into the opponents eyes.
Spell Name: Dizzy Spell
Level: Green Horn
Range: C-L-O-S-E
Description: This is a poison that throws off the opponents balance, making them much easier to confuse, and making throwing off their aim. lasts 3 posts
Drawback: Must make it's way into the opponents body, through mouth, or wound.
Spell Name: Double Vision
Level: Green Horn
Range: Close
Description: This spell makes the opponent temporarily see double, making it harder for them to aim and dodge. lasts 2 posts
Drawback: Must make it's way into the opponents body, through mouth, or wound, will also work if it makes it's way into their eyes.
Spell Name: Searing Wound
Level: Green Horn
Range: Close
Description: A poison that increases the pain caused by a wound by 20%, making even hardened warriors scream in pain at a mild wound. lasts as long as wound is there?
Drawback: Must wound an opponent for it to take any affect, or be used on an unhealed wound from previous fights.
Spell: Poison Blood
Level: Greenhorn
Range: Self
Description: This spell makes the user immune to their own poisons.
Drawback:None