Post by Ashlei Mischevang on Jun 13, 2010 15:59:29 GMT -5
Basic
Name: Ashlei Mischevang (pronounced: Ash-lee mi-shev-ang)
Nickname: Madame Shevang
Gender: Female
Age: 17
Level: greenhorn
Guild: Shark Fang
Description
Height: 148cm
Weight: 40kg (includes clothing)
Appearance:
Full Body Pic
Menacing Look
Ashlei and her plushie penguin
Ashlei looks very peculiar compared to most mages. She doesn't like to stick with the crowd and would much prefer people to know of her presence, even though she would get guard on her because of it. She wears a mini skirt thing as short as possible and held up with a single belt wrapped around several times coloured white and purple. She has a very small amount of clothing on her chest to cover what little breasts she actually has. her arms are clothed with long gloves that are mostly black apart form the hands which are white.
Her hair is usually tied up into freaky pony tails that literally look like blades on the side of her head. Its very rare to ever see them in a different shape or pattern. her shoulders somehow sprout off into a set of purple wings. However, these cute little devil wings do not provide flight as they are too weak. The pinky purple tail sticking from her behind is her major weakness as it is very sensitive to touch. If it is grabbed, it sends pulses through her body similar to spasms that make her completely vulnerable and unable to move.
Weapons: Long Magic Sword
A sword with no blade at all until magical energy has been pulsated into the standard katana appearing hilt. This will then cause the blade to emerge as a pink glowing edge, 1 metre long. Even though its rather large, its light stature makes it easy to wield.
Items: Deck of Cards
Each card has a number that is coloured pink from 1 to 53. The 53rd card however, is completely blank and nobody knows what it is for. The others however, are used as the basis of all Ashlei's spells.
Bio
Personality: Ashlei acts just like the devil that she looks like. Ever since she was a child, pulling pranks and annoying the family is what she did best. Even now she's commonly trying to trap other people in more versatile tricks just to see how well she could do it and if she would get caught.
When she talks, she is usually calm and collective, trying to get as much out of the conversation as possible. However, if she doesn't care or it starts to drag on then she will make sure people know it by yawning, fidgeting and occasionally walking off in mid-sentence. This doesn't mean she's a really inconsiderate person. She just has a very eager childish side that she doesn't want to let go when she grows up. A lot of people have told her that she is too idiotic and menacing but she merely shuns their words followed by some kind of torture later in the day.
Likes:
Plushies (toy animals)
The Colour Purple mixed with Pink
Halloween
Pranks
Trading Card Games
Dislikes:
Idiots
Long Talks (lectures)
Being ignored
Being looked down upon
People taking her cards
Jobs: Ashlei doesn't actually have a job because she doesn't want to get tied down to one spot at such an age. However, she is known as one of the worlds best card players in Trading card games which is another way of getting slight income.
Other: Even though Ashlei is considered a weak person, her anger is a great asset as she wont care about what she's fighting as long as its gone and out of her face.
History:
Ashlei had always been a very intelligent person ever since she was young. At the age of three she was writing her name and small sentences on the walls in crayon. When she was 4 she learned how to ride a big without any assistance and by 5, had learned how to build a whole mechano set aimed at 10 year olds. However, she never had pink hair nor the clothing she has now. In fact, she had a completely different kind of body and face.
Jumping forwards a couple of years, when she joined a private school at the age of 12, she was immediately hated just because of her appearance. She wasn't a human in multiple ways. One of these was her mind numbing intelligence and the other was her accessories. To everyone else that's what they were but in reality, she actually had a tail and small wings. This was due to an accidental experiment that Ashlei's father was interested in conducting. Using the magic he had via Cards and some more form his friend, they had devised a way to alter a persons personality and attitude through a card.
This however was a forbidden technique as it meddled with peoples minds. So when Ashlei was 6 and found this card in the living room, she didn't know what to expect when it activated. Her body was sucked into the card and dropped to the floor. About an hour later, her father came into the room and noticed she was gone. The card however, had a perfect image of his daughter in a shocked position.
He quickly rushed to his friend of whom helped create the card and they were both very shocked at what she had managed to get herself into. Both men worked the night away to figure out an anti-card that would separate her. However, once the card had been devised, they only had a single card they could use it on. This was one of Ashlei's trading cards form her toy box. By putting the spell into this and transferring the cards, they managed to get her out of the mess.
However, this didn't end completely well. Her personality had altered to a point where she lost most of her intelligence and gained a very mischievous attitude. Her appearance altered to what she has in the present day and had gained two new aspects. Wings and a tail.
Even though this change was very drastic, she knew she was a daughter and knew how to deal with it. However, her father was in a twister of madness as he didn't know where his actual daughter had gone. This wasn't Ashlei!
But she knew that it was. She had all her memories and was effectively his daughter. The trading card used had this appearance image and thus the girls switched bodies. But her father didn't want to believe that and shunned her every word. After a month of living together, her father got to another twister state where he tried killing her to free her soul. Somehow, she got away every time.
Thats until one day she gained her fathers deck of cards. She locked herself in his room and built up some nasty surprises using her fathers experiments. Soon, she made a deck with very mischievous powers. Breaking out of the house, Ashlei planted the cards everywhere to take out her father. Soon after the building fell apart form the chaos she created, she walked into the wilderness to find a new place that would be her home rather than a house she was being hunted in.
Magic
Mage Type: Card Mage
Elemental Affinity: Dark
Spells:
Name: Ashlei Mischevang (pronounced: Ash-lee mi-shev-ang)
Nickname: Madame Shevang
Gender: Female
Age: 17
Level: greenhorn
Guild: Shark Fang
Description
Height: 148cm
Weight: 40kg (includes clothing)
Appearance:
Full Body Pic
Menacing Look
Ashlei and her plushie penguin
Ashlei looks very peculiar compared to most mages. She doesn't like to stick with the crowd and would much prefer people to know of her presence, even though she would get guard on her because of it. She wears a mini skirt thing as short as possible and held up with a single belt wrapped around several times coloured white and purple. She has a very small amount of clothing on her chest to cover what little breasts she actually has. her arms are clothed with long gloves that are mostly black apart form the hands which are white.
Her hair is usually tied up into freaky pony tails that literally look like blades on the side of her head. Its very rare to ever see them in a different shape or pattern. her shoulders somehow sprout off into a set of purple wings. However, these cute little devil wings do not provide flight as they are too weak. The pinky purple tail sticking from her behind is her major weakness as it is very sensitive to touch. If it is grabbed, it sends pulses through her body similar to spasms that make her completely vulnerable and unable to move.
Weapons: Long Magic Sword
A sword with no blade at all until magical energy has been pulsated into the standard katana appearing hilt. This will then cause the blade to emerge as a pink glowing edge, 1 metre long. Even though its rather large, its light stature makes it easy to wield.
Items: Deck of Cards
Each card has a number that is coloured pink from 1 to 53. The 53rd card however, is completely blank and nobody knows what it is for. The others however, are used as the basis of all Ashlei's spells.
Bio
Personality: Ashlei acts just like the devil that she looks like. Ever since she was a child, pulling pranks and annoying the family is what she did best. Even now she's commonly trying to trap other people in more versatile tricks just to see how well she could do it and if she would get caught.
When she talks, she is usually calm and collective, trying to get as much out of the conversation as possible. However, if she doesn't care or it starts to drag on then she will make sure people know it by yawning, fidgeting and occasionally walking off in mid-sentence. This doesn't mean she's a really inconsiderate person. She just has a very eager childish side that she doesn't want to let go when she grows up. A lot of people have told her that she is too idiotic and menacing but she merely shuns their words followed by some kind of torture later in the day.
Likes:
Plushies (toy animals)
The Colour Purple mixed with Pink
Halloween
Pranks
Trading Card Games
Dislikes:
Idiots
Long Talks (lectures)
Being ignored
Being looked down upon
People taking her cards
Jobs: Ashlei doesn't actually have a job because she doesn't want to get tied down to one spot at such an age. However, she is known as one of the worlds best card players in Trading card games which is another way of getting slight income.
Other: Even though Ashlei is considered a weak person, her anger is a great asset as she wont care about what she's fighting as long as its gone and out of her face.
History:
Ashlei had always been a very intelligent person ever since she was young. At the age of three she was writing her name and small sentences on the walls in crayon. When she was 4 she learned how to ride a big without any assistance and by 5, had learned how to build a whole mechano set aimed at 10 year olds. However, she never had pink hair nor the clothing she has now. In fact, she had a completely different kind of body and face.
Jumping forwards a couple of years, when she joined a private school at the age of 12, she was immediately hated just because of her appearance. She wasn't a human in multiple ways. One of these was her mind numbing intelligence and the other was her accessories. To everyone else that's what they were but in reality, she actually had a tail and small wings. This was due to an accidental experiment that Ashlei's father was interested in conducting. Using the magic he had via Cards and some more form his friend, they had devised a way to alter a persons personality and attitude through a card.
This however was a forbidden technique as it meddled with peoples minds. So when Ashlei was 6 and found this card in the living room, she didn't know what to expect when it activated. Her body was sucked into the card and dropped to the floor. About an hour later, her father came into the room and noticed she was gone. The card however, had a perfect image of his daughter in a shocked position.
He quickly rushed to his friend of whom helped create the card and they were both very shocked at what she had managed to get herself into. Both men worked the night away to figure out an anti-card that would separate her. However, once the card had been devised, they only had a single card they could use it on. This was one of Ashlei's trading cards form her toy box. By putting the spell into this and transferring the cards, they managed to get her out of the mess.
However, this didn't end completely well. Her personality had altered to a point where she lost most of her intelligence and gained a very mischievous attitude. Her appearance altered to what she has in the present day and had gained two new aspects. Wings and a tail.
Even though this change was very drastic, she knew she was a daughter and knew how to deal with it. However, her father was in a twister of madness as he didn't know where his actual daughter had gone. This wasn't Ashlei!
But she knew that it was. She had all her memories and was effectively his daughter. The trading card used had this appearance image and thus the girls switched bodies. But her father didn't want to believe that and shunned her every word. After a month of living together, her father got to another twister state where he tried killing her to free her soul. Somehow, she got away every time.
Thats until one day she gained her fathers deck of cards. She locked herself in his room and built up some nasty surprises using her fathers experiments. Soon, she made a deck with very mischievous powers. Breaking out of the house, Ashlei planted the cards everywhere to take out her father. Soon after the building fell apart form the chaos she created, she walked into the wilderness to find a new place that would be her home rather than a house she was being hunted in.
Magic
Mage Type: Card Mage
Elemental Affinity: Dark
Spells:
Spell Name: Devils Playing Field
Level: Greenhorn
Range: Close + Mid range
(close range is right at her feet where she plays the cards while sitting down)
(Mid range is the 10ft distance of the possible spawning of these traps)
Description: Ashlei sits down on the floor/ a table or some kind of flat surface and puts her cards down next to her in a pile. Then, she pulls out 5 cards without looking and puts them on the floor in front of her facing down. Now whenever she see's the opportunity, she can flip over one of these cards to show a picture. These images show one of the other spells she knows of from below.
Once flipped and placed faced up, the spell on the card will activate in front of her. However, this will only work up to 10 feet from her playing location so the range is limited. Once the card has been played, she puts it at the bottom of her deck and takes another card and places it down like the rest. The cycle will then commence again.
Drawback: Massive vulnerability as she cannot move while using this or the cards become inactive. Also, once the cards have been placed and she begins her game, she has to wait 1 post between each card used to use the next. Also, as a greenhorn level, this spell isn't very reliable because of its weak nature and easily noticeable trademarks. This is best used in a team where she can be defended or she would be easily beaten.
Spell Name: Devils Playing Field, Pitfall
Level: Greenhorn
Range: any flat surface within 10ft of Ashlei's location. Hole is about 2 metres wide and 3 metres deep.
Description: When this card is played in the Playing field, a hole will suddenly appear in the floor in a location Ashlei is focusing on. This hole is not very deep nor is it very wide but it provides some form of a distraction and annoyance.
Drawback: This can be seen coming quite easily as the floor erupts upwards before caving downwards into the hole. Much like a geyser. Also, this card can only be played once every second post as the Playing field rules don't allow multiple cards to be used at once.
Spell Name: Devils Playing Field, Blast
Level: Greenhorn
Range: any flat surface within 10ft of Ashlei's location.
Description: When this card is played in the Playing field, a strange symbol appears on the floor and glows an eerie pink. This is about a metre wide but doesn't effect the size of the attack. Soon after occurrence, the symbol launches a black blast of ill smoke upwards like a small eruption but without the fire.
Drawback: This trick can be seen from quite a length away as the pink eerie glow is quite luminous, especially at night. Also, this card can only be played once every second post as the Playing field rules don't allow multiple cards to be used at once.
Spell Name: Devils Playing Field, Lash
Level: Greenhorn
Range: any flat surface within 10ft of Ashlei's location.
Description: When this card is played in the Playing field, a strange swirling vortex appears on the floor which is about a metre in length. When something passes near the hole / vortex, a blackened demon hand shoots out and slashes the target. the arm is about a metre long and so doesn't have a great reach.
Drawback: the vortex isn't that hard to spot. Plus, the loud roar the demon makes as it reaches out makes it obvious that its going to attack. Also, this card can only be played once every second post as the Playing field rules don't allow multiple cards to be used at once.
Spell Name: Devils Playing Field, Suicide Penguin
Level: Greenhorn
Range: any flat surface within 10 metres of Ashlei's location. Explosive range of 2 metres in a 360 degrees radius
Description: When this card is played in the Playing field, a a spark crashes into the floor which is coloured a nasty black. This causes a small penguin made of Plushie material to appear with little intelligence. This Plushie will run about wildly and if it noticed a threat within a metre of its own location, will explode with a pink colour.
Drawback: The Plushie will instantly fade away if touched by anything other than Ashlei. SO it has to explode before being touched or it will be nullified. Also, this card can only be played once every second post as the Playing field rules don't allow multiple cards to be used at once.
Ashlei has Penguin plushies!!!
How you did you find us?:- Invited by a friend